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Hi there,
I really like 3D sketching but for some reason Fusion 360 starts to become quite buggy when you work with complex 3D sketches and need to constrain them in 3D.
In this example, a study of a guitar neck / heel transition, I try to make it as smooth as possible so trying to do g3 on the control splines, this is of course possible using independent sketches for each part but for me the use of one 3D sketch is actually much easier and makes the timeline less cluttered doing a whole guitar, at least if Fusion 360 didn't make it so complicated to do the job.
One of the many issues I have here is for example to add a dimension or a constrain where Fusion 360 says the dimension would over constrain the sketch, which is odd as it worked yesterday but not anymore today, that's where I don't get a clue it's not consistent, you can close the soft and then re open it and then by magic the same action works again so i think this whole 3D sketching is not there yet. So constraining is quite buggy in Fusion compared to simple individual sketches. This is sad as it would be so powerful to use.
Here a simple dimension doesn't work anymore where it worked yesterday.
I'm sharing the file so you can try yourself.
Thanks, Hans
Solved! Go to Solution.