Combining meshes broken

Combining meshes broken

white.pe
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Combining meshes broken

white.pe
Participant
Participant

So I'm working on a project involving lots of merging meshes, and recently my "merge bodies" tool in the mesh menu seems to have been replaced with "combine", which takes forever to do what used to be a very fast operation. Also with at least one set of bodies I've tried it is randomly deleting about 80% of the faces of the finished mesh, leaving useless garbage. Anyone else having this type of issue? Anyone have any good workarounds?

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jeff_strater
Community Manager
Community Manager
Accepted solution

the old Merge capability still exists, as an option in the Combine command, as an "operation type":

Screen Shot 2021-07-21 at 4.19.00 PM.png

I don't have extensive experience with it, but I believe it should be the same as the old Merge Bodies command.

 


Jeff Strater
Engineering Director
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Message 3 of 3

white.pe
Participant
Participant

Thank you so much! Glad it's not gone.

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