Can't project vertices - Fusion

Can't project vertices - Fusion

williamw003
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Message 1 of 14

Can't project vertices - Fusion

williamw003
Participant
Participant

I'm not sure why i can't project any vertex of my sketch for future reference, but i'm trying to move the line of my second sketch onto the corner of the first. How can i do so? I've got "Auto project geometry on active sketch plane" and "Auto project edges on reference" turned on too.

 

 

 

 

This post has been edited due to: @heather_tracy added the product to the title to help more community members find this topic. 

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Message 2 of 14

davebYYPCU
Consultant
Consultant

In the first movie there are no bodies to Project, change the icon to articles.

 

sadb.PNG

 

If you have Project on Reference, it should be working.

 

Might help...

Message 3 of 14

williamw003
Participant
Participant

i've selected it, but it still doesn't latch onto anything

 

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Message 4 of 14

TheCADWhisperer
Consultant
Consultant

@williamw003 

Can you File>Export your *.f3d file to your local drive and then Attach it here to a Reply?

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Message 5 of 14

williamw003
Participant
Participant

here it is:

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Message 6 of 14

g-andresen
Consultant
Consultant

Hi,

1. You are currently in Sketch 1.

gandresen_1-1763545554079.png

 

 


This means that you cannot project any elements from the active sketch, only from sketches and solids created before Sketch 1.
However, since Sketch 1 is the first feature in the timeline, there is nothing that could be projected.

 

2. Various dimensions are still missing.

gandresen_0-1763546456133.png

 

 

günther

Message 7 of 14

TheCADWhisperer
Consultant
Consultant

@williamw003 

For your Sketch2 you must first make sure Edit Sketch2 is active.

Then either

1. Add a Coincident Constraint between the endpoint and the vertex

 

TheCADWhisperer_0-1763570952952.png

or

2. p for Project and drag and drop or manually add the Coincident Constraints.

But somehow you created a 3D Sketch for Sketch2 and I don't think it is where you intended.

 

Lines are not planar...

TheCADWhisperer_1-1763571242869.png

Are you attempting to follow a Tutorial?

If yes, what is the link?

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Message 8 of 14

williamw003
Participant
Participant

I haven't been following a tutorial. When applying coincident, it locks onto this misaligned grid and doesn't let me select the outside face. I used a 3d sketch because with the 2d one it acted very strangely and i couldn't draw lines properly + project tool also wasn't working and i thought 3d would fix it, which it didn't. 

 

 

I think it's because i started a sketch using the origin interface. If i delete the current one and create a new sketch on the side face then everything works fine.

Screenshot 2025-11-20 at 7.31.55 pm.png

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Message 9 of 14

g-andresen
Consultant
Consultant

Hi,

1. move lines to sketchplane

2. project body edges into sketch

3. create constraints

günther

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Message 10 of 14

TheCADWhisperer
Consultant
Consultant

@williamw003 wrote:

If i delete the current one and create a new sketch on the side face then everything works fine. 


@williamw003 

I recommend that you Attach your model when completed to see how others might have modeled the geometry. (I see several things that I would change in just the first sketch.)

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Message 11 of 14

williamw003
Participant
Participant

If you dont mind, can you share what you'd do differently? I can't think of anything I'd do differently in the first sketch - all I did was create outlines for the base of the object to extrude before using more sketches to build up on each part. Also, do I really need to define measurements for each part of a sketch? Wouldn't that require at least 10 measurements for the first sketch alone? Because I was mainly just free-sketching

 

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Message 12 of 14

williamw003
Participant
Participant

I thought the project took worked in that you brought the editing information from one sketch to another? For example, if you want to reference a sketch made in sketch one you'd project it into sketch two so you can hover over it and see it's vertices etc? Even when I was in sketch 2, the project took did not project the vertices I wanted, and ended up randomly placing purple projected geometry indicators around places I didn't click on and locking it even when I clicked on it and pressed delete

 

So now I have to resort to creating a new 2d sketch, one sketch for each individual face so it'll let me edit in detail based on the existing geometry of the face

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Message 13 of 14

g-andresen
Consultant
Consultant

Hi,


@williamw003  schrieb:

…and ended up randomly placing purple projected geometry indicators 


 

Nothing was projected randomly.

The magenta dots are located on the sketch plane you previously selected and refer to the clicked edges and vertices of the body.

 

I pointed this out in the screencast.

IMG_1406.jpeg

 

Günther



Message 14 of 14

TheCADWhisperer
Consultant
Consultant

@williamw003 wrote:

If you don't mind, can you share what you'd do differently?


 

Make use of symmetry about the Origin and fully define your sketches.

This is essentially the exact same information that we covered in this video...

https://www.youtube.com/watch?v=ZhG7WNBelGk