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Bug with Sweep Feature
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I am getting this weird behaviour in Fusion360 when applying a sweep as shown in the attached video. I have found that if I go to edit the sweep after and press ok, the issue resolves itself. This was only by luck that I found that selecting edit sweep, making no changes, and pressing okay fixed the issue. Can this be looked in to so the sweep behaviour is correct the first time around?
Thanks
Rob
EDIT: Attached f3d