Bodys used in Features doesn´t reset

Bodys used in Features doesn´t reset

moritzLCGFK
Contributor Contributor
175 Views
1 Reply
Message 1 of 2

Bodys used in Features doesn´t reset

moritzLCGFK
Contributor
Contributor

Ok, so I have a feature, cutting three bodies (4 in the video, because I tried it with a new one, wich has the same probleme as followed). I ("had to" ) reference this cutting for other sketches/ features later, so I don´t want to make it new.

Now I want to exclude one of the three bodies, because I want to be able to suppress the body. so far so good, just exclude it from the cut bodies and finished.... BUT somehow it is still referenced in the cutting feature, so when I suppress the Body, the feature gets suppresed with it.

anyone knows how I cen "reset" this linkage without deleting the  cut and creating a new one?

(view in My Videos)

0 Likes
176 Views
1 Reply
Reply (1)
Message 2 of 2

moritzLCGFK
Contributor
Contributor

OK, seems like I have already learned from my many mistakes (and the weaknesses of Fusion regarding to see/ adapt mother/child dependencies) and the only features referencing this cut are two chamfers/ roundings, so my problem is already solved by my model buildup, but I would still like to know if the problem described in my first post is just a bug or has some deeper meaning, but also if there is any way to edit/ see (other than: what happens if I suppres this one!) dependencies of features/ bodies in general?

0 Likes