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I have this custom circle-diamond-square model that I want to mill (to test my machine). In the center I have subtracted a slightly flattened hemisphere (could not fit the entire hemisphere so I scalled it down in the z direction). I first do a pocket clearing pass to clear out most of the material and then I do a scalloping pass (.25" ball end mill) to smooth out the walls. The problem I am having is that the scalloping paths do not conform to the hemisphere walls. The paths are jagged- shouldn't they be smooth? I have tried using the "smoothing" option in the "passes" pane, but that did not help much (plus my TinyG doesn't seem to like it when I smooth the paths, so I don't use this option). Whenever I pocket or profile round things, the paths are smooth, hence the machine runs smoothly, but with these jagged scalloping passes, my machine is very clunky and sound like it is stuttering (I have not run this file on real material yet, just in the air). Is there a more appropriate operation for what I am trying to do?
Solved! Go to Solution.