Pocket Clearing, inside out vs outside in
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Hi, see the picture below. If you have a flat face without walls, it will machine from the outside towards the inside of the face. If you have a wall, as shown on picture, it will start from inside and machine towards the outside. This might be good in most cases, but sometimes it is not. In this case, the setup is not very rigid, and the cosmetics is important... when starting from the inside as shown, the helix leaves some marks in the middle of the part. It pushes the material ever so slightly (there is nothing underneath the part). To fix that we always start from the outside, and machine towards the inside.
I cannot find any way to accomplish that in Fusion. I tried all cycles there is, all sorts of picking, various stocks, select a profile or dont select a profile, nothing will do it. There is even an option in the lead-in section to say "plunge outside of stock", but this generates no toolpath, saying it would cause a collision...
If someone knows a way (well, I can accomplish it, but it required making extra geometry, and I'm trying to automate programming of this as much as possible) without creating additional geometry, please explain!
To Fusion: could you not add an option to let us choose which direction we'd like to use (inside-out, outside in)? I think it would solve so many problems I have with doing something so simple as this task.
Thanks for the help!