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I have taken some geometry from a 3D model of a mold I have in my shop right now. I need to recreate the "fan gate" in the attached file using a plunge style EDM, so I need to make an electrode that is the opposite of the geometry there. What you see is a 14mm cube with a "pocket" in the top face. What I need is for that pocket geometry to be positive instead of negative; sticking out instead of into the part. Keeping the 14mm cube the way it is but having the fan gate feature above the top face instead of below it.
I have managed to use the "pull/push" command with a negative value to send the bottom face beyond the top face and it looks like it should but it gives me an error and I can't get it to calculate.
I have also used the mirror command using the top face as the plane of reference and it, too, fails.
Thanks in advance for your help.
James
Solved! Go to Solution.