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I am trying to pocket a piece of material that will barely fit in my mill. To do so I set the Feed height, Top height, Retract height and Clearance height to very small values. I am making a pocket 1.5" deep so I need to use multiple depths.
This combination brought to light something I have never noticed before, the Multiple Depth setting forces a higher feed height. If I use a small Multiple depth setting such as the default .039xx it isnt too obvious, but setting it to .250 made quite a change, in fact enough of a change that I cant use the resulting tool path because of my Z axis limitations. I do get a warning about the feed heights being changed, but none of the values it mentions are available in Compare and Edit, such as "topmost ramp".
I would be glad to share the .f3d file, but it is just one block with one 2D contour pocket, and also I have tried this in other projects and the same thing happens. I have attached a few screen shots to show the settings I am using, although I have tried all combinations I can think of.
Has anyone run in to this and found a workaround?
Solved! Go to Solution.