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How to machine this feature?!

Anonymous

How to machine this feature?!

Anonymous
Not applicable

Hi,

 

I have just a little bit experience with 3D machining. So I'm having trouble machine the feature from the picture. I'm running into this problem where I have trouble figuring out how to machine the straigt walls. I tried steep and shallow in the hope that worked but sadly not. I assume Fusion doesn't see a straight wall as 3D machinable part?!

I would like to have the same finish on all the planes with minor overlap

 

How would you guys go about machining this?


Hope to hear from you!
Thanks

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seth.madore
Community Manager
Community Manager

What is your machine and controller?


Seth Madore
Customer Advocacy Manager - Manufacturing
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Anonymous
Not applicable
Haas UMC750ss, next gen control
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jsormaz
Advocate
Advocate

I just took a quick whack at it. It's obviously still doing a lot of undesired stuff but hopefully this gives you a better starting point to work from.

 

A couple things I changed:

 

-turn off rest machining

-sketched an explicit containment boundary

-decrease threshold angle (you had it set at 90 which i think would treat everything as shallow)

 

Personally however I do not think this is the method I would use for this feature. I think I would probably end up with some combination of Blend (to hit the bottom surface) and Trace (to hit the side walls)

Instagram:
@sonsofsormaz
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Anonymous
Not applicable
Thank you, you gave me new insights. I was using 'tool center on boundary', I've now set it to 'tool outside boundary and got a much much better result! So i'll keep working on that.

If anyone has more or better ideas I would like to still hear them
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