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I realized that it's very hard to "force" Fusion 360 CAM to generate arcs instead of tiny linear motions. The underlying logic behind this is very unclear to me. For example in the project attached, I'd expect that the simplest circular cut operation should result in a very lightweight GCODE that uses G03 to express the contour with arc. Instead, it generates a huge file that breaks down the smooth contour into hundreds of small linear movements, which overwhelms the motion controller of my machine, that tries to shake the poor thing out of its existence. I first thought something is wrong with the machine I bought, but then I saw the huge GCODE and the reason behind that shaking became clear.
However, I realized that if I increase the precision of the contour operation to 0.01mm and use smoothing and set it to 0.02mm, it uses G03 correctly, only this really doesn't make sense to me, because this setting doesn't work consistently accross my projects. E.g. in another project where I used Create->Revolve operation to create a 3d shape, the same settings no longer result in G03 arcs - it's back to the same horrid heavy GCODE that uses thousands of tiny linear motions. How do I use this correctly?
Solved! Go to Solution.