Hey guys,
I have a problem using 2D Adaptive Clearing in Fusion 360 regarding the entry / ramp at the start of my cut.
I have setup everything mostly correct I assume.
But when I select the regions of the part which should be machined I get a problem. The right pocket-style feature in the bottom picture uses a helix ramp which is totally fine and theh way it should be.
The section on the left side does not. It "tries" to plunge outside the stock - which would be with me, if it would in reality plunge outside the stock, but it only plunges outside the model - if you understand my problem. The entry position is not machined yet so the endmill will just run into my aluminium stock...any suggestions how to fix this?
I'd like to use a helix ramp - that would be the easiest solution I assume. Otherwise plunge outside of stock would be fine...if there was a way to ensure the plunge happens outside the stock and not outside the model (I already tried using "entry points" without success.
Here is a link to the file in question:
Solved! Go to Solution.
Solved by seth.madore. Go to Solution.
Thanks for your help.
The simulation shows a collison of the tool with the stock, but only when moving in the z-direction. The collosion from over the length of the lead in is not detected / shown.
That's because you don't have Stock Contours turned on. 2D Contour is a "dumb" toolpath that doesn't "see" the stock. However, if you turn on Stock Contours and don't select anything, you get this for a toolpath:
Obviously not what you want. So, we can create a sketch instead to use that as stock:
Gets you this:
Thank you.
I was not aware of this - I can reproduce these tool paths myself now - and it will me help down the line. But this does not solve the problem completely.
Obviously the first picture you posted would solve my problem but is a littel bit un-convenient (at best :))
I've tried different approaches on using the sketch but it either does something similar to your 1st picture - but I alway have the one "entry" (red circled) which would plunge straight through the stock.
I just want to have the entry from the sides with the black arrows - these are the only places where my tool can plunge outside the stock.
The only solution I found to solve this prolbem outright is to make the feature an "artifical pocket" - but I don't think this is elegant or the right way to do it. Or: start with milling the contours so the obstructing material is already removed at that point.
Thanks for your help!
Using the same sketches, you can now go into 3D Adaptive and use that sketch to further constrain your part. A combination of selections and stock contours should get you there
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