I can do a scallop but I can't do a morphed spiral. I get this error,
Warning: Unable to create morphed spiral because a cavity contains more than one core.
Warning: No passes to link.
Generation completed with 2 warning(s) in 262.0ms.
Warning: Empty toolpath.
Here is a screencast of what is happening.
Solved! Go to Solution.
Solved by jeff.walters. Go to Solution.
The current morph feature only supports doing morphed spiral between one-to-one pairs of contours. In this case I think that the outermost contour extends so far from the inner contour that morph wants to split it in multiple "pockets". However, we are adding an improved morph which will be able to handle more cases like this. Stay tuned.
That said, in not sure if morph is really what you want here. If the surface is actually flat then you should normally be using Horizontal or maybe 2D Pocket in open pocket mode. Only if the surface is curved it would be appropriate to use Morphed Spiral / Scallop.
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