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After updating Fusion 2D Contour treats open pockets like closed ones

FrodoLoggins
Advisor

After updating Fusion 2D Contour treats open pockets like closed ones

FrodoLoggins
Advisor
Advisor

Here's an open pocket that I milled a few months ago. Because I made the selection prior to the latest update 2D Pocket still treats them as open pockets as expected:

Screenshot 2024-09-19 at 11.38.39 AM.png

 

But now after updating when I select them they are treated as CLOSED pockets:

Screenshot 2024-09-19 at 11.38.52 AM.png

 

 

 

These are the contour selection settings for when Fusion gets it right:

Screenshot 2024-09-19 at 11.41.46 AM.png

 

But now I no longer have those options. Here are the settings when fusion gets it wrong:

Screenshot 2024-09-19 at 11.41.57 AM.png

 

 

- Time Magazine’s Person of the Year 2006
- Apple M1 Max rMBP A2485 // Latest MacOS // Latest Fusion
- Usually working off files uploaded to Fusion as: Step, STL, SLDPRT. If it matters ask me.
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magnus.brandtPB4X8
Enthusiast
Enthusiast

Hi in this case i whould select the wall edge and bottom contour

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Laurens-3DTechDraw
Mentor
Mentor
Accepted solution

You can still select pockets instead of face contours.

See this video:

 

Laurens Wijnschenk
3DTechDraw

AutoDesk CAM user & Post editor.
René for Legend.


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