The 2D Pocket strategy generates a mass of unnecessary segments in the lead-in and lead-out paths

The 2D Pocket strategy generates a mass of unnecessary segments in the lead-in and lead-out paths

Sadovshikov_Vitalii
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The 2D Pocket strategy generates a mass of unnecessary segments in the lead-in and lead-out paths

Sadovshikov_Vitalii
Enthusiast
Enthusiast

In the 2D Pocket strategy, I have selected the vertical and horizontal radius for the lead-in and lead-out. However, I am given a bunch of short lines and arcs instead of only two arcs (horizontal and vertical). How can I get rid of this unwanted collection of segments?

Pocket.jpg

 

Screenshot 2023-11-21 at 12.35.03 PM.png

 

 

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seth.madore
Community Manager
Community Manager

In order for a proper G18/19 arc to be created, the move needs to take place along the XZ or YZ plane. If it's somewhere in between, you're only going to get point-to-point moves.


Seth Madore
Customer Advocacy Manager - Manufacturing