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I have a badge that I'm working on that has a curved surface. The highest point is .125 with the lowest point is .1. Basically from a side profile a dome effect but not too extreme. I have some pockets that I would like to machine but I cannot figure out which tool path to use to accomplish this task. I haven't used many 3D tool paths up to this point.
I planned on using the following to achieve the curved top surface.
1) face
2) 3D adaptive 3FL end mill
3) Parallel using ball end mill
4) on down ?
The pocket floor is parallel with the bottom surface but the height of the pocket follows the curved surface. I created the pockets using an offset plane which was above my object and performed an extrude to cut the pockets.
Is there a better method to do this and which 3D tool path would be used to do this? I hope I explained this well enough? I provided a section analysis to show the pocket floors and the top surface. Thanks!
Solved! Go to Solution.