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Hi Everyone
I am trying to machine a mesh model that has slightly sloped sides, and with a complex wavy top (see screencast).
Due to tool limitations I would like to machine the sides first (only) and leave them in finished form. Then the top will get a roughing followed by a finishing with a different tool.
My problem is that no matter what I try (3D Pocket, Ramp, Contour Scallop etc.) with various options (setting Top Height (since the height varies this is not useful), bound by selections using sketches, slopes etc.) I cannot get to a toolpath solution where the first process that does the sides, does not machine on top. I can however create toolpaths that only do the top.
How do I get around this, and confine the toolpath to only the sides, especially when the top-edge is not consistent in height?
I have attached the .stl too.
Many thanks
Liam (Yep, a beginner!)
Solved! Go to Solution.