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Imported mesh and CAM cutting (F360)

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02-19-2015
09:13 PM
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In free Meshlab, reduced face count and converted from tri to quad mesh, total faces 1500 (could do more but just test), saved as OBJ. Inserted this mesh into Fusion 360 and converted to T splines, and then to solid body. Then tested CAM roughing 3D pocket operation. Soon hope to cut this high resolution human face in various materials, like wood and aluminum. Any questions let me know!