@adrian8B2L2, thanks for posting and sharing your frustrations! I know this is said often, but your feedback is really beneficial as we do want to hear the thoughts and feedback from our customers.
I'll respond to your feedback in order of your nicely bulleted list, answering each point you raise in like manner. This might will be a long post, so take your time to go thru it 🙂
@adrian8B2L2 wrote:
- When can we use tool 3D tool assemblies to verify toolpaths - I hate working blind and quite often the tooling I am using cannot be described using the generic shanks inside Fusion.
We're working on it, we've narrowed down the scope of the work and it is ongoing. Nothing more to report at this point, but I'm involved directly with the conversation.
- When will face grooving get the ability to plunge at the centre of the groove and then alternate inside outside so I can spread the wear across both corners of the insert.
This is actually possible, the Passes tab has the option for side or center:

- When can I groove turn to rough a groove instead of being forced to plunge the entire way through it. I want to be able to plunge a relief groove, then re enter the groove and then turn up or downwards using the side of my grooving insert as a turning tool. Far better chip breaking!
So, make a relief on either end of the groove and go side-side?
The legacy Groove strategy had something close to this, although it did require an additional Single Groove toolpath beforehand. Is side-side something you would leverage frequently?
- When will adaptive be added to face grooving.
Adaptive Turning does support Face Grooving, but there's a current bug that prevents users from discovering the "how". In "Compare and Edit", set the Stock Limit to "Open" (from Bounded):


- When can we be given the ability to create preset entry exit paths that we can then use for Grooving operations / OD turning operations / ID boring or just because I need something specific.
I can't say that I recall this being discussed as future work. Could you give us an example where this would benefit you greatly?
- When can we have the ability to retract to a clearance point after X number of roughing or finishing passes or cutting distance.
I also don't think this is in the plans for future work. I would suggest breaking up the toolpath into multiple versions, each constrained to the depth/width that you desire
- When can we have the ability in grooving operations to switch offset numbers, particularly in finishing operations so I can size up a groove width and not have to fake it or hand fudge it.
Multiple offset numbers are not just a request for Turning, but for milling as well. In a perfect world, we would offer something in the toolpath UI itself. Alas, I suspect something of this nature is a ways off from reality, given the amount of other work we have to do that offers more pressing value to our customers. For now, duplicate the tool and assign a different offset value to it. I do indeed see the value, it's something I run into frequently myself.
We hear you loud and clear! I can make no assurances, other than saying that the teams involved in this project are laser focused on delivering value.
- Please, lathe tool blocks, especially gang tool blocks, requiring a shift in Z or Y to use the second tool
Modeled tool blocks are part and parcel of the Turning Simulation requirements. When one becomes available, the other will be required as well
- When can I have the ability to gently taper on or off a face/diameter because it is already finished and i want to blend onto it, but not recut it.
You can do this now if you use a Sketch override. Are you referring to the idea of adding in a lead-in radius like we do have in Milling?
- Bosses inside bores. why such a PITA?
Yes, we're aware of some frustrations and limitations that are present when dealing with bosses inside of bores. If both the boss and the OD face surface are at the same Z height, it's not too much of an issue. For now, a Sketch/Model override is the solution while we sort out the problems with our toolpath calculation.
Upside down tooling to turn features on a boss at the bottom of a bore. Such a PITA.
Which aspect of upside down tooling is the biggest PITA for you? I'm aware of the steps needed, but there are some Insider Feature previews that will make this such a trivial task. Are you a member of the Insider Program?
Membership is free, but it does involve an application process. You can apply here: https://feedback.autodesk.com/key/Fusion360Insider
The enhancements that customers get from Insider is an overhaul on the Tool Library UI ( for Tool Orientation), along with new controls that put Spindle Direction controls directly in the toolpath itself (as opposed to being tied to the tool definition and tool direction)
Seth Madore
Customer Advocacy Manager - Manufacturing