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I been working with some compound angles to try to machine this icosahedron. The idea being that I use 3+1 machining to overcome he slow rotary speed of my 4th axis making extremely long run times. So I plan to 2d adaptive all the side so I can use the side of the tool as seen here. With that example the shape is much easier to pattern the toolpaths and setup the angles. The faces I am trying to work with now are tilted in all axis. However If I can get the tool positioned right I can keep cutting away at the angles eventually getting all the sides triangular.
Example I have here showing one of the compounded angles of how I believe the tool could travel looking at it from the top. These are the 2 angles I need to find.
When it comes to making the Z here is an example of how the True Z looks where the shank of the tool is coplanar with the sketch. So where the sketch intersects with the highlighted face is the Line that would need to be defined for Z. Once the Z is found then you can use the plane of the highlighted face to make a line that is on the same plane and is as well parallel with the X axis.
I don't have much experience on handling angles and toolpaths so I been working myself in circles, so decided to see if there is some obvious way to do this.
Solved! Go to Solution.