Chamfer operation is way out of place when post processing.

Chamfer operation is way out of place when post processing.

justo_urbina12
Advocate Advocate
1,101 Views
9 Replies
Message 1 of 10

Chamfer operation is way out of place when post processing.

justo_urbina12
Advocate
Advocate

Hello guys, i have encountered an issue with 2d chamfer operation. Everything looks good when simulation, however when i post process it and open it in woodwop 5.0 the chamfer operation is way out of way.

 

 

0 Likes
Accepted solutions (2)
1,102 Views
9 Replies
Replies (9)
Message 2 of 10

justo_urbina12
Advocate
Advocate

Here is another screencast with a different model and it seems like the issue is with circles, perhaps i am doing something wrong, can someone help me?

 

 

0 Likes
Message 3 of 10

Steinwerks
Mentor
Mentor

Can you share that code here possibly? If the forum doesn't let you attach it in a native format (this seems to happen with a lot of extension), changing the extension to .NC should work fine. I suspect this is actually a control setting, and seems to be common with at least Mach3 as well.

Neal Stein

New to Fusion 360 CAM? Click here for an introduction to 2D Milling, here for 2D Turning.

Find me on:
Instagram and YouTube
0 Likes
Message 4 of 10

justo_urbina12
Advocate
Advocate

Here it is.

0 Likes
Message 5 of 10

justo_urbina12
Advocate
Advocate

Here are 2 parts i made on the machine, 1 with chamfer on the circles and the other without.

0 Likes
Message 6 of 10

Steinwerks
Mentor
Mentor

I was hoping to backplot this but it's in a format that I am completely unfamiliar with. Can you attach your post processor? I have a suspicion that it is creating 360° arcs and that your control doesn't like that.

Neal Stein

New to Fusion 360 CAM? Click here for an introduction to 2D Milling, here for 2D Turning.

Find me on:
Instagram and YouTube
0 Likes
Message 7 of 10

justo_urbina12
Advocate
Advocate
Accepted solution

Okay there you go.

0 Likes
Message 8 of 10

Steinwerks
Mentor
Mentor
Accepted solution

Well it appears this was already accounted for by the developers! Smiley LOL

 

image.pngimage.png

 

I have attached this with a small edit to change the 180° limit to 120° on the off-chance that it could help. Can you post your file and run a simulation on the control to see if this helps?

Neal Stein

New to Fusion 360 CAM? Click here for an introduction to 2D Milling, here for 2D Turning.

Find me on:
Instagram and YouTube
Message 9 of 10

justo_urbina12
Advocate
Advocate

Hahaha, heck yeah it worked. Thank you very much, now it's time to make some sawdust again.Smiley Very Happy

 

 

0 Likes
Message 10 of 10

Steinwerks
Mentor
Mentor

Glad to hear it! Have fun!

Neal Stein

New to Fusion 360 CAM? Click here for an introduction to 2D Milling, here for 2D Turning.

Find me on:
Instagram and YouTube