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Blend Toolpath Has Small Zig Zags
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Depending on how I change the tolerance, I am getting some weird little zig-zags in the toolpath, or linked moves that should probably be cut moves. And If I change the tolerance too much, the toolpath blows up a bit. All shown in the attached file.
It would seem that Blend would be the correct toolpath for this operation based on the Fusion thumbnail for the Blend operation. I am open to other suggestions