2D Pocket edits after running the entire program giving me trouble
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For a little over a year I have been running a Chevalier 1418 VMC-40 and now a New Tormach 770MX and at first I thought it was some sort of glitch between my post to my Anilam controller however since the problem persists with my new 770MX I feel like it may be within Fusion 360. Lets say I have a program setup and I run the entire OP 1 program and need to go back and make a radial or Axial edit to the pocket, I will go into the 2D Pocket section of the program and lets say change the stock to leave in 'radial" from -.002 to -.0021, here is where the problem lies, if I post "just" the 2D Pocket section Ill have the tool either plunge into the part below the target Z level or sometimes hover above the part and not even go to depth but following the correct path of the program or even the tool hovering above the part and have very small movements out of the X Y and Z and not even follow the 2D Pocket path for just a few moments and then the program acts as if it were finished.
Now in most cases I have learned other ways around this like using a 2D contour or making changes using cutter comp but if I need to make an edit to the floor and still want the finish that the 2D pocket gives I am at a loss unless I run another part and scrap the others until I get the tolerance's I'm looking for but depending on material that can get costly. All other edits in this manner work perfectly with exception of the 2D Pocket.
I hope this makes sense and extremely hopeful someone can help.
Thank you!