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Export full-quality Fusion 360 Electronics projects and import them with other 3D programs

javier.rodas
Enthusiast
Enthusiast

Export full-quality Fusion 360 Electronics projects and import them with other 3D programs

javier.rodas
Enthusiast
Enthusiast

Is there any 3D program/tool available, alternative to Fusion 360 able to import .f3b projects, or any other workaround for exporting/importing full-quality project file format (already including the TOP and BOTTOM PCB silkscreen canvases and the proper materials/colours of each component)?.

 

I was already trying several file formats from Fusion 360 to Blender without success. I've tried .stl, .obj and .fbx. The best result was obtained with FBX. The other two formats has not materials/appearances at all (they are shown in all gray).

 

Thanks!.

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yiqiu.han
Alumni
Alumni

Hi, @javier.rodas 

 

The status is different for different types of intermediate files.

The material would also be lost if you import the file which is exported from Fusion itself for fbx and obj format.

The material library is always different for products that come from different companies. Several Autodesk products share the protein material library. As know to me, Fusion, Inventor, AutoCAD, and 3DS Max uses it so that under the most status material transferred by the appropriate intermediate format which is able to storage material information can be imported in the way you desired among above-mentioned products.

If you try to import intermediate files to other software, only RGB color can be transferred in case the format correspond supports appearance storage.

 

Hope that helps,

-Yiqiu

 

 

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javier.rodas
Enthusiast
Enthusiast

Well, after trying several export file formats and how the TOP and BOTTOM silkscreen layers are actually linked into Fusion360 canvases, I found a way to export the 3D boards/models to another program with full materials, color details and quality, and much more appropriate for animated renders than in Fusion360, with GPU accelerated raytracing and "local" renders support (not having to pay more by using "cloud" based renders as Autodesk allow now).

 

For still image renders I will continue using Fusion360 probably, as the quality is very very good by default, but not for animations.

 

You should seriously consider the option to leave people do their animated renders LOCALLY, not forcing them to go into the "cloud render" options, which is REALLY expensive for long animations (of several seconds at 60fps, would mean hundreds of frames and quite a fortune $$$$)... For sure your Fusion 360 would be more attractive to anybody searching for different alternatives...

 

You should also consider the option to hardware accelerate the final raytracing renders, using OpenCL, CUDA, or whatever is best supported on each Windows and Mac OS platforms, as other MCAD providers do. They make a HUGE difference in local rendering time, even for the supported still images (or future animations, if you ever allow people to do it locally).

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ruben.crispino
Contributor
Contributor

@javier.rodas can you explain how you managed to export the board with the full set of materials/silkscreen etc?

I need to do the same but could not find a decent solution

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