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Hi,
I detected what I think it's an error when pushing pcb to 3d:
When I define top soldermask layer to White:
I get the correct appearence on cam preview though I had to change the colour to white manually - in last versions it was automatic:
But on 3d simulation I get this:
It seeems that soldermask layer is transparent on fusion 3d.
If I force soldermask layer to white on fusion 3d I get the correct appearence:
It's a bug? There's someting I can do to correct this?
Releted to this matter, you announced on last upgrade that we can choose which layers we want to pass to 3d when pushing, but I didn't find anywhere clear instructions to do it. Could you please clarify?
Thank you,
MB
Solved! Go to Solution.