Help to fix Solder Mask on custom Footprint and Trace Routing

Help to fix Solder Mask on custom Footprint and Trace Routing

edneeves
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Message 1 of 4

Help to fix Solder Mask on custom Footprint and Trace Routing

edneeves
Participant
Participant

I have a PCB I am creating with wedges that are tracks for a potentiometer wiper. I'm slowing figuring out how to use F360 and have it pretty much where I need it, bar 2 issues:

 

1. The solder mask I am creating for the copper pour doesn't seem to be removing the mask on the 3d model

2. The trace routing is taking a weird path and I cannot figure out why or how to fix

 

When looking at the 3D model, I can see the SMD pad seems to be sitting on top of the copper pour I have made. Not sure if thats why I am having issues with my solder mask?

 

My process for creating the copper wedge is:

 

1. Create a polygon on the footprint

2. Drop a SMD pad at one end

3. Add a solder mask polygon (I am using the exact same shape as the polygon on the footprint)

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Message 2 of 4

edneeves
Participant
Participant

I solved the trace issue. I just had to redo the traces. Clearly it was changing the trace after I had updated the footprint for the section that was new and keeping the old trace.

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Message 3 of 4

edneeves
Participant
Participant
Accepted solution

After a lot of playing around I have it sorted. I didn't really do anything different but I kept playing with it and now its showing as expected.

Message 4 of 4

Pieter.Jan.Van.de.Maele
Autodesk
Autodesk

Great to hear! There still is a few things here that are interesting for us to investigate and we will take a look at them. 

Pieter-Jan Van de Maele
Senior Engineering Manager, Fusion Electronics
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