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want to scale component using dimension tool by having only one dimension not use percentage

44 REPLIES 44
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Message 1 of 45
patrick_william
1857 Views, 44 Replies

want to scale component using dimension tool by having only one dimension not use percentage

New to fusion 360, thank you for the help.
I have a component made from a svg file and I what to take that drawing as it is and scale it with one dimension length ,say 4.5 inches to .75 inches. But I do not want to have to figure out a percentage. I just want to measure the object with a line type tool and the change the shown length of the measure to .75 inches and have the whole thing scale down accordingly. I am starting with a "component" at the top tier of browser... then using photoshop to bringing in hand drawn svg file from Tiffs scanned than to PNG then go to a website for free svg converter from png then back to fusion insert SVG in Fusion 360. I want to them scale the whole thing as mentioned above without using a percentage that is in the modify tabs under scale. It seems you should be able to do it like the dimension tool. But this is not a sketch. it is a 3D component.

44 REPLIES 44
Message 2 of 45

Hi @patrick_william 

The only way that I'm aware of to scale a 3D body, is with the Scale tool (which requires a percentage).

 

You could try to change the scale of the sketch by placing one dimension. Under your Preferences > Design > check the option "Scale entire sketch at first dimension". When the first dimension is placed, the sketch should scale accordingly. Note: This may not work with an SVG file because of how the data  is handled.

 

danbanach_0-1689716486874.png

 

Hope this helps.

-Dan

 



Dan Banach
Sr. Technical Manager & Community Manager

If my post resolves your issue, please click the Accept Solution button.
Message 3 of 45

thanks Dan. yep SVG's seem to be not used as much. I will try the scale
entire sketch at first dimension. and thank for such a quick response.

High regards,
William
Message 4 of 45

So thanks, but you were right even clicking the scale with one dimension, still a person needs to use the percentage to scale. So I thought, "Well I could scale the SVG in Adobe illustrator." Which I did, and then when inserted a SVG with the new component body parent, it did not keep the same scale. In illustrator it was scaled to .72 inches/18.288mm and it came in Fusion at 13.48 mm. Is there a workaround on this?  to not have the scale match each other in the insert?

Message 5 of 45

So thanks, but you were right even clicking the scale with one dimension, still a person needs to use the percentage to scale. So I thought, "Well I could scale the SVG in Adobe illustrator." Which I did, and then when inserted a SVG with the new component body parent, it did not keep the same scale. In illustrator it was scaled to .72 inches/18.288mm and it came in Fusion at 13.48 mm. Is there a workaround on this?  to not have the scale match each other in the insert?

Message 6 of 45

Hi @patrick_william 

I learned that SVG units are screen units such as pixels. Here is a link to an article that explains how you can adjust the scale of the SVG file without having to go through Illustrator. SVG file imports with a wrong scale into Fusion 360

Hope this helps.

-Dan



Dan Banach
Sr. Technical Manager & Community Manager

If my post resolves your issue, please click the Accept Solution button.
Message 7 of 45

thank you Dan. I still have to use the percentage because the measure tool ( for some reason) will not activate on my components. It will work on the body part of the component but does not bring the sketch alone with the scale change.

I got around it by drawing a line around a plane as a calibrator reference, say .25mm and it I want .75mm I know to scale at 3.  it is cumbersome but at least it works. Something is happening with my components when svg in imported under the component top level. When I did the svg to sketch to body to it did not work at all. So anyway this does work for me. 

 

I consider this resolved because I can just do the extra work to get results. just seems either something is not matching up with the Components connecting to each other or something is not user friendly generally with fusion 360 and svg's. I am a fine art sculptor so I work off hand drawings, so svg is my way in to the system.

 

I have a second question:

Not sure if you want me to do a different thread. But here is it. My "components " again are giving me trouble in that when I want to align the origin with the component, say move the origin (which is far a way from the component) to a point on the component say an end point.... it will let me select the end point and when I true to select the origin point to bring the 2 together , it will not let me select the second point, being the origin. 

 

can you help on this one?

thank you, William

Message 8 of 45

Hi @patrick_william 

I recommend creating a component, then create a Sketch, and then import the SVG onto the sketch. This will keep the sketch tied to the component.

 

For your second question, it looks like you're trying to align components, but you have a component active. Try making the top level assembly active and then use the Joint command. The Joint tool creates a relationship between the components, where the Align tool is just a temporary move. If one component moves the second component will stay in its current location.

 

Does this help?

-Dan



Dan Banach
Sr. Technical Manager & Community Manager

If my post resolves your issue, please click the Accept Solution button.
Message 9 of 45

thank you Dan. I still have to use the percentage because the (typo) DIMENSION  measure tool ( for some reason) will not activate on my components. It will work on the body part of the component but does not bring the sketch alone with the scale change.

I got around it by drawing a line around a plane as a calibrator reference, say .25mm and it I want .75mm I know to scale at 3.  it is cumbersome but at least it works. Something is happening with my components when svg in imported under the component top level. When I did the svg to sketch to body to it did not work at all. So anyway this does work for me.  (which is pretty much what you said to do which illustrator when imported was not the solution same either because .25mm in illustrator did not come in to fusion 360 as .25mm. It came in as .37mm or other random amounts)

 

I consider this resolved because I can just do the extra work to get results. just seems either something is not matching up with the Components connecting to each other or something is not user friendly generally with fusion 360 and svg's. I am a fine art sculptor so I work off hand drawings, so svg is my way in to the system.

 

I have a second question:

Not sure if you want me to do a different thread. But here is it. My "components " again are giving me trouble in that when I want to align the origin with the component, say move the origin (which is far a way from the component) to a point on the component say an end point.... it will let me select the end point and when I true to select the origin point to bring the 2 together , it will not let me select the second point, being the origin. 

 

can you help on this one?

thank you, William

Message 10 of 45

here is the screen shot. not sure why the others did not come in correct

Capture3.JPG

Message 11 of 45

this doument will have all the parts of the sculpture.  If I choose "partsv1" ( the top tier) wouldn't all the parts be then at one origin? I wanting each component to keep its separate origin like they are now, but move the origin to the component floating in space connecting them 

Message 12 of 45

this is what it looks like if I select the top tier

Capture4.JPG

Message 13 of 45

this is what I would like to have happen

Capture5.JPG

Message 14 of 45

Hi @patrick_william 

Each component maintains their own origin. The origin for each component is usually determined from the first sketch and where the geometry is located to the origin point as shown in the image.

danbanach_0-1689869336664.png

-Dan



Dan Banach
Sr. Technical Manager & Community Manager

If my post resolves your issue, please click the Accept Solution button.
Message 15 of 45

The images are imported as an svg file. my path was /Create "new component/ Insert SVG/ finish sketch/. The component has a sketch and a body and an origin.  The origin as in the previous photo came in not on the sketch as the one you showed. I want to pull the component ( all of it... its sketch and body) to its personal origin with a point on the Component.  As stated, it will not allow me to select the second point ( the origin) when I try to align them.  it will not let me move the component over the origin either. I can select a point on the component object to move the component to the origin but when hovering over the origin to make second selection nothing happens 

Message 16 of 45

this is what it looks like when trying to select the second point to align ( the origin ) is not hovering a point to select. planes do not work either as a selection 

Capture3.JPG

Message 17 of 45

this is what happens

Capture6.JPG

Message 18 of 45

want this to happen

Capture5.JPG

Message 19 of 45
kellings
in reply to: patrick_william

For you second point, did you try clicking the world origin in the browser under the origin folder? 

 

Let me know if that works for you. 

 

Thanks,

 

Kevin

Kevin Ellingson
Technical Specialist

If my post resolves your issue, please click the Accept Solution button.
Message 20 of 45

Hi @patrick_william 

Try using the Move tool with the Point to Point option. The tool is under the Modify menu or press the M key on your keyboard.

danbanach_0-1689874462545.png

 

It will help us if you could export the .f3d file and post it. From the File menu click Export.

 

Thanks,

-Dan



Dan Banach
Sr. Technical Manager & Community Manager

If my post resolves your issue, please click the Accept Solution button.

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