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Having trouble joining components and then having the join components as a new component not moving as whole

19 REPLIES 19
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Message 1 of 20
patrick_william
632 Views, 19 Replies

Having trouble joining components and then having the join components as a new component not moving as whole

Thank you for your help in advance,

2 questions for masters...

see images and file download as well

First Question:

I have a lot of components made of 3 components that when joined will be the same (24 new components) that then go to specific positions on a large component (see screen shot)

My process was JOINT tool. When I joined the smaller components (3 of them) and tried to make multiple copies of the newly joined 3 components they did not move as new component. So I thought I would then use the COMBINE tool after the JOINT tool and did it so now they are a new component. But when I went to move this "newly made component ( the joining of 3 components) it moved but did not bring the sketch with it ( not the whole components. It left a trail (see screen shot right side).

Second Question:

My parts (first components to join to make other components) where opened with starting ( doing it right) with components as top tier and then importing a SVG as a sketch in the component and then extruding to a body . So all the information is in the component type of class.. Here is the problem I am running up against. 

My SVG's are hand drawn ( very organic) and the joining snap points are not the edges and are in the middle of the organic extruded shapes. It is as if I need another sketch on the extruded SVG to find the shaping points for the JOIN tool to work. I did it but doing INSPECT> SECTION ANALYSIS and then using that to get to the mid-point inside the organic extruded SVG component,. It seems there has to be a way to set a cross hair in the organic as a snapping point?

Also the SECTION ANALYSIS is not specific to the components I am working on and is global.  it is a real mess.

 

Capture14.JPG

 

19 REPLIES 19
Message 2 of 20

see attached file for question

Message 3 of 20
kellings
in reply to: patrick_william

Hi @patrick_william I'm sorry, I wrote you a reply and posted it a few hours ago but it looks like I screwed something up. I'm looking into this one to see what I can figure out for you.

 

Thanks,

 

Kevin

Kevin Ellingson
Technical Specialist

If my post resolves your issue, please click the Accept Solution button.
Message 4 of 20
patrick_william
in reply to: kellings

Thanks Kevin,

 

did you get the DMX file I think it is called?

Message 5 of 20

contour v3.f3d

 this should be my workings. The link is below one

thanks

 
Message 6 of 20

Hi @patrick_william 

The SVG files are usually made up of splines, which is why you can't select center points. You can try to use Joint Origins. Here is a link to an article that explains the steps

If you move a subassembly that has multiple components in it. Make the subassembly active and create a Rigid Group that contains these components. Then the subassembly will act as if the components were welded together.

 

Hope this helps.

-Dan



Dan Banach
Sr. Technical Manager & Community Manager

If my post resolves your issue, please click the Accept Solution button.
Message 7 of 20

So the first part of making joint origins... it is in the middle of the component that I need to snap too, so I did 

INSPECT>SECTION ANALYSIS to cut to the plane I want the new joint origin to be on and it would not snap to the middle of the section analysis. Do I need to draw two line across intersecting when I want it on the inspect midplane>

Capture16.JPG

Capture17.JPG

 

Message 8 of 20

here are the componentsn I am trying to make into a new component so I can combine them not make other larger components

Capture15.JPG

Message 9 of 20

sorry typo trying to combine 3 components to make one component to then combine to a larger components

Message 10 of 20

sorry typo trying to combine 3 components to make one component to then combine into larger components

Message 11 of 20

Hi @patrick_william 

See if the steps below help with the Joint Origin tool and how to combine components together.

To Create a Joint Origin, follow these steps.

  1. Make the component active that you want to add a Joint Origin to.
  2. Create a Sketch on the desired plane or planar face.
  3. From the Create menu > click on the Point tool.
  4. Place a point and add dimensions or constraints to locate it in the correct location.
    danbanach_0-1691707287627.png

     

  5. Finish the Sketch.
  6. From the Assemble menu > Click on the Joint Origin tool.
  7. Locate the Joint Origin on the point you just placed.
    danbanach_0-1691707866420.png
  8. When assembling components together, you can now select the Joint Origin(s).

 

To join components together, follow these steps.

  1. The components must touch or intersect each other.
  2. From the Modify menu click on the Combine tool.
  3. Select the components and change the Operation to Join. 

 

Does this help?

-Dan



Dan Banach
Sr. Technical Manager & Community Manager

If my post resolves your issue, please click the Accept Solution button.
Message 12 of 20

ok Dan so that worked with using the sketch and making a point. BUT what happens was when I did JOINT TOOL is the larger piece did a 90 degree spin so the C curve was in the wrong axis. why is JOINT spinning the piece?

Capture18.JPG

Message 13 of 20

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Capture20.JPG

Message 14 of 20

here is the file if this helps

Message 15 of 20

Hi @patrick_william 

By default, the Joints or selected points are aligned based on the orientation they were created (Joint Origin) or their alignment to their current location. When selecting the component with the Joint tool, the first selection should the the component that will move. After selecting a point or Joint Origin on the second component, in the Joint dialog box you can change the angle and distance settings.

 

If this is your first time creating an assembly with joints, here is a link to a good video tutorial on Joints.

Hope this helps.

-Dan

 

 



Dan Banach
Sr. Technical Manager & Community Manager

If my post resolves your issue, please click the Accept Solution button.
Message 16 of 20

Hi @patrick_william 

I wanted to check in and see if we answered your questions and you were able to join the components together?

Thanks,

-Dan



Dan Banach
Sr. Technical Manager & Community Manager

If my post resolves your issue, please click the Accept Solution button.
Message 17 of 20

Thank you, Dan, I watched videos and grounded the one piece, and then they did not spin, and went to the correct place, so we are getting closer, but I still can't get them to act as a single combined new component. They are still showing up as "parts/separate components" 

The second problem is the grounded component that the other 2 components are attached to can not be moved. What I am trying to do is make single components out of multiple components, then make many copies of the newly made components as one unit and then take those new multi-components and then make that a single component to move around.

 

I attached what I did in a file contour v5 

 

thank you

Message 18 of 20

Hi @patrick_william 

I'm going to send you a Private Message.

-Dan



Dan Banach
Sr. Technical Manager & Community Manager

If my post resolves your issue, please click the Accept Solution button.
Message 19 of 20

can we try again.?

Message 20 of 20

Hi @patrick_william 

For future viewers of this thread, two suggested workflows.

  1. Place an patterning a sketch point, then using the Joint tool, components can be placed on the points. 
  2. Place the first component, then pattern this component. This allows the instances to be easily be turned on and off.

Thanks,

-Dan



Dan Banach
Sr. Technical Manager & Community Manager

If my post resolves your issue, please click the Accept Solution button.

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