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Fusion 360 doesent run well

11 REPLIES 11
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Message 1 of 12
andre9426
260 Views, 11 Replies

Fusion 360 doesent run well

Dear Community,

My Fusion doesen´t run well. 

My System: Ryzen 7 5800x

                     Gtx 1080

                     32Gb RAM

Normaly it should run well with this system.

I have the newst drivers for nvidia and also did all i found in the Internet for it.

 

The problem is, it starts slowly and at the projekt if i mark some surface, it stop working and freeze for like 10 minutes. And this all the time

 

Can you help me please?

11 REPLIES 11
Message 2 of 12
kellings
in reply to: andre9426

Hi @andre9426 Can you provide some more details please? Do you see performance issues with all Fusion files or just certain files? What if you start a blank brand new design. Do things work normally then? 

 

Are you by chance working with an STL file or large DXF/SVG file? How many components or bodies are in your files? Can you provide any screen shots or files that demonstrate the performance issue? 

 

Thanks,

Kevin Ellingson
Technical Specialist

If my post resolves your issue, please click the Accept Solution button.
Message 3 of 12
dan.banach
in reply to: andre9426

Hi @andre9426 

To add onto Kevin's questions. Do you have an Autodesk Education account and Education license of Fusion? If so, can you try running Fusion 360 from a browser like Chrome. Go to https://fusion.online.autodesk.com and sign in with your Autodesk Education email and password. Let us know if the performance is better with running Fusion 360 online.

-Dan

 

 



Dan Banach
Sr. Technical Manager & Community Manager

If my post resolves your issue, please click the Accept Solution button.
Message 4 of 12
andre9426
in reply to: andre9426

Mostly if it gets bigger like the pictures. If i take STL. Files it work very worse.

To open that file, it took 2 minutes. And if i mark the top, like in the picture, it freeze for kinda 10 minutes. So with this file, i cant work anymore.

 

 

Message 5 of 12
kellings
in reply to: andre9426

I was hoping i would be able to see your full timeline to get an idea of how many sketches and features you have. I do see a lot of moves in your timeline. Lots of those kinds of things can start to slow down your models. Would you be willing to upload the Fusion file here so I could see the methods you used to build this model and possibly look for solutions there? 

Kevin Ellingson
Technical Specialist

If my post resolves your issue, please click the Accept Solution button.
Message 6 of 12
andre9426
in reply to: andre9426

Try this also. This took also long time and is laggy

Message 7 of 12
andre9426
in reply to: dan.banach

its more laggy with online than offline
Message 8 of 12
kellings
in reply to: andre9426

I had a look at the file. Things went pretty smooth until you the STL component came into play. Would you have any objections to natively modeling that part of the design? Minor things you could do that would help would be to model each of the dimples once and then do a pattern of all of the dimples since they have the same number of instances. 

 

I also saw that you scaled the design a few times. I think you could gain some performance by adjusting the sketch dimensions and features rather than scaling the entire design. The moves you did in the timeline line had some impact as well. It seems that the biggest impact was when you used the STL portion to do things like combines etc. 

 

 

Kevin Ellingson
Technical Specialist

If my post resolves your issue, please click the Accept Solution button.
Message 9 of 12
andre9426
in reply to: andre9426

so its just because the stl? But why are my hardware sleepig like 5% of using if i want to load or work with it?

I thought it uses more Hardware power?

Message 10 of 12
kellings
in reply to: andre9426

If you move the end of history marker all the way to the beginning by hitting the very left arrow and then go step by step through the timeline, you will see that things go smooth until the STL component and then operations after that. You are also paying a penalty with the way you did the text and then move things around and then combining it. 

 

So in my opinion it is combination of the STL component and some of the methods you used to model this part. 

Kevin Ellingson
Technical Specialist

If my post resolves your issue, please click the Accept Solution button.
Message 11 of 12
andre9426
in reply to: andre9426

but how can i work with stl´s? Sometime i need them. But there is no way to do them to 1 surface

Message 12 of 12
kellings
in reply to: andre9426

It may be possible to convert them into a smooth brep model depending on a few factors like complexity etc. 

(2) Convert STL Mesh to a Solid Body in Fusion 360 (2021) - YouTube

 

You may also be wondering why you can use STL files in other programs pretty easily with no decrease in performance. Those programs aren't parametric. Every face and edge and entity in Fusion has an ID. The software is always trying to track and maintain relationships. STL files are made of hundreds or thousands of triangles. So when working with STL files in Fusion, it is trying to track and maintain all those relationships and you see a decrease in performance. 

Kevin Ellingson
Technical Specialist

If my post resolves your issue, please click the Accept Solution button.

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