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So, I have an assy made up of bodies, and there are parts inside that are not visible from any angle of view. Even with this assy floating out "in space" without other interfering objects, I am unable to select ALL the parts in the assy that fall within the window. The internal parts are the ones left behind. Is there any method for allowing the selection of ALL parts, or is this a case of needing to assemble the parts a few at a time, make a sub-component, assemble a few more, etc., and finally get to a point where all parts are joined in stages?
My intent is to be able to move the entire assy (or collection of parts) at once, maintaining their relationships, using align, or point-to-point move.
Solved! Go to Solution.