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I gave up on Fusion 360 about a year and a half ago, and am taking a crack at it again starting today. I have been using AutoCAD LT for 20 years, and am extremely frustrated at the learning curve in Fusion 360 for simple things. After a couple of hours I was able to get the triangular rotor drawn as shown below. Unfortunately, this rotor has a 60 degree "twist" or helix in it. I have been googling for the past 4 hours trying to find out why I can't perform a simple transformation to do the angular offset of one of the faces. One of the videos that I found had some absurd music overlay with no narration showing what was actually happening, and another was of such low resolution that I could not read the menus.
Please tell me that I am overlooking something very obvious on how to transform an extrusion like this to show that it has a helix. After looking at many demos of the "T-spline" functions and many other capabilities of Fusion 360, I can't believe that a fundamental feature like "helix" is not present here. Thanks for any help you can provide.
Solved! Go to Solution.