What is the best way to draw a "slanted" object (yet parallel to the x-axis)?

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Sorry if this is obvious, but I am trying to draw and eventually print this handle:
Side view
Rear view
I have read through a number of posts and watched a number of videos and I have not come across how to draw an object so that:
- It remains flat against the xz-axis (Y-Up config), AND
- has a 6-degree slant on the yz-plane (Y-Up config).
If I use an angled plane, I end up having to do a lot of trimming and filling.
Extruded object intersecting 6-degree plane
My biggest problem by doing it this way, is that I am not sure how to go about filling in in all of the places that need filling in. e.g. backside of the object
Alternatively, I was hopeful that there would be a way to apply the 6-degree angle to the object after drawing. I don't know how to do this though.
Any help/suggestions on how to draw this is greatly appreciated.
Thank you for your time.
Tom