Vorinoir script projection to curved surface
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Hi there,
Wonder if i can pick your brains about this topic?
apoligies if my workflow isnt as it should be. still getting my head round that.
I have been playing around with 360 for a while and really like it but I'm not an experinced CAD operator by any stretch so I wonder if you might be able to help me with this project. I have roughly sculpted a leg shape model (not really scaled or anything) to create front and back shin plates for a prosthetic model. This part I managed fine but if you could give any pointers on the way I have handled the process that would be great with regards to components and workflow.
What I really would like to know is how I can/could use the vorinoir script add on (not essential but could be a big time saver) to project to the surface similar to my model (created roughly by me not the script). To explain I tried projecting a vorinoir sketch to the front plane and after a bit of frustration managed to do it, however I couldnt create any cuts with the projection on the surface (the outlines of the projection from the sketch were purple if this helps). I have seen an example where this type of sketch has been projected onto a cylinder and cuts have been made but couldnt figure out the process as the sketches were to be placed on 4 planes.
the model I have attached is sort of where I would like to head but its very not right (in my head anyway lol). I would like the cuts for each profile (opening) to be perpendicular to the surface and not like how I have done it in the model, by applying a straight cut. Its very possible im heading completley down the wrong road here and that it would be easier doing the apertures with a 3d sketch and cut on the spline surface..
appreciate any comments on how to go about this as info on this type of thing seems to be thin on the ground.
Cheers
Bill