Very Basic Assembly Help - Please

Very Basic Assembly Help - Please

Anonymous
Not applicable
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Message 1 of 5

Very Basic Assembly Help - Please

Anonymous
Not applicable

I am hoping for some quick help. I am totally new to Fusion and I am doing OK with parts, but failing miserably with assemblies. Every tutorial starts with parts in the file already and then joints are defined, etc.  I have no idea how the parts get there in the first place. How do you make a NEW assembly file and add parts to it? Driving me crazy!!!!!! I am used to Pro and SolidWorks that both have separate ASSEMBLY file types which make things simpler (I think).  Any help at all would be appreciated.

 

Mike

 

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Message 2 of 5

TrippyLighting
Consultant
Consultant

While you can insert components from the data panel into an existing design by right-liking on it in the data panel and select ing "insert into current design" that's nt really the best way to start with Fusion 360.

 

Fusion 360 does not separate between a part and assembly file. You can create components right in a Fusion 360 design and assemble them.

 

A good guideline to follow is Fusion 360's R.U.L.E #1 

 

The joint system in Fusion 360 will likely take some getting used to when you're coming from Solid Works.

 

WELCOME to the Forum!


EESignature

Message 3 of 5

fredsi
Collaborator
Collaborator

Mike,

 

As someone who came to the Fusion environment a few years ago from 12years of traditional CAD (Solidworks,Inventor), I can sympathize. Here is a link to a Youtube video that I think can help to explain the concept of 'assembly' in Fusion:

 

https://www.youtube.com/watch?v=SesuUThyZsU

 

In my experience, though Solidworks is capable of both top-down and bottom-up design, it is easiest to teach the bottom-up methods - construct individual parts and then put them together in the assembly file format. I would submit that bottom up is the natural way we do things - grab a part and mate it to the next with some fasteners, then grab the next part, and so forth - we 'get it' immediately. 

 

Fusion was originally created as a design environment that focused on top-down methods. Though you can go about creating individual parts and then bring them into a design as TrippyLighting described, there is a great deal to be gained by designing parts within the context of the assembly, both referencing pre-existing geometry and part location (joints). Suffice to say, it can be difficult to become facile with the dynamic nature of the Fusion modeling environment, but would bet you will come to that 'Aha' moment in due time.

 

Fred 

Message 4 of 5

Aadithya01
Advisor
Advisor

hey just see this 3 minute video

 

https://www.youtube.com/watch?v=LN4bvjfxQ4c

 

where you will get a clear understanding of how parts and assemblies interact with each other in Fusion 360. 

 

If you really find this useful . Please click "accept as solution"

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Message 5 of 5

Anonymous
Not applicable

Thanks Everyone!!!!!  I haven't got the "aha" moment yet, but it will come.  I watched the videos and they are covering the content that I need help with!  Later today, I'll take the time to do some of the exercises!!!!!!!!!!