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I am incredibly new to the world of 3D design, and quite frankly have been feeling overwhelmed by the level of skill that would be required for me to go it alone and design all my own objects. I want to have the ability to create a design then print/cut/laze the design once done. I am not super artistic so this does present a problem... or so I thought. I recently went looking for 3D models I could download. Being the newbie I am comes with knowledge limitations that I am slowly trying to overcome. Doing web searches and finding answers on all kinds of disparate web pages and finding answers to problems that while close, but not quite close enough, to my questions is frustrating. It's time I take it to the next level and ask some questions in a forum.
Here's my problem of the day. I went looking for 3D models I could purchase and download for projects to pass the time and keep me mentally active. I stumbled across several sites that have incredible models and my imagination kicked in for such projects... but, I noticed that a great many of the human/animal/alien/cartoon models were displayed in a rigid form with humanoid figures being in a classic "T" pose and animals in what look like classic museum poses. I then saw the words "rigged" and "fully rigged" attached to these models. I went on a Google hunt to find out what this meant and I was suddenly introduced to the wonderful world of skeleton rigging and spines. Now my imagination is on fire, but through numerous searches of forums and FAQs I have come to find out that Fusion 360, my absolute favourite 3D design and manipulation program, doesn't support this feature. Great, back to Google and the forums to look for answers... which brings me to today. I read in another thread that a person needed to manipulate a human figure to help design an accurate exoskeleton. The Blender program was mentioned in the answer, but only in passing.
Now, after all that, my question is:
Is there a way to use this Blender program to load the "rigged" 3D model, manipulate the skeleton of that model to make the pose I am looking for and then export that file in a format that Fusion 360 can read and manipulate? I want to pose a figure and then make changes or add objects to it.
If not this Blender program, then what would be suggested?
I appreciate the knowledge and wisdom of the group.
Solved! Go to Solution.