unsynced sketch and model grids
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I'm a super-newbie as regards F360 but have very intense previous experience with PCB CAD, for instane doing 3-views of sheet metal enclosures and such, so I do know how to drive a new vehicle around the block and figure out how things like the lights and wipers work. Aside from pure practice pieces following some demo vids this is the first part I'm working on that's intended for use in a real product. If it were a simpler part this problem wouldn't bother me but it's intended to be mounted on another part plus other related parts and all must be oriented properly and acurately.
I've added 4 pics below to visualise the issue. RATS llimit 3 so I made it 4 and compiled them into 1. I could have added 2 more frames but the issue should be obvious with these. RATS the preiview doesn't show the image os if it messes up I hope there's an Edir feature. Oh well.
The first frame is a sketch that shows vertical and square to the origin.
The second frame is the revolve.
The third frame is after orienting with HOme, Top, and the zooming in a bit. Notice that up to this point the grid in the background stays square relatie to the screen.
The intent is to add a square hole in the top of the part. I select Create and Box. When I select the top object it goes to translucent. However the -Sketch- grid is skewed. When I create the Box that shape is oriented to that greid. When I hit OK tha box stays skewed, and is skewed in orientation to the Model background that appears.
I went through about a dozen rounds of undo--undo-... back to differnt levels to try to find a different workflow path that doesn't skew the Sketch grid and the square hole. Each time the results are exactly the same, and joy <-- zero. I can't even find any option that offers to rotate the Sketch grid relative to the Model grid. I do see an Align function but I couldn't find a way to make that work. Either way, I'm -sure- I never used anything with Align or any other kinds of rotates or revolves.
Any clues? TYIA.
Oh BTW by -selecting- the object in order to add the box changes the surface color to an -opaque- blue, but I got past that to see the grid behind it by changing the material to Glass.