Unable to move two dots inside sketch towards another plane (Z)

Anonymous

Unable to move two dots inside sketch towards another plane (Z)

Anonymous
Not applicable

Hi!

 

I've created a complete sketch on my X-plane. I now want to move most of the dots/lines into the Z-plane. In the preview windows of the action "Move/Copy" I get the result I want but when i click "Ok" the lines gets skewed. What am I missing?

 

Tried to add Screencast but it did not work somehow..

http://autode.sk/2B6bF7U

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davebYYPCU
Consultant
Consultant

Two thing from the scast, 

 

your lines were were separate when starting, are separate when finished, 

after moving one line clicking the other line end point makes them apparently join up, can't explain that, 

however, you click a Set Origin Command before Ok, or cancel was too fast to tell, so by doing so Fusion try's to cancel what you we're moving,

 

Could be wrong.

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jeff_strater
Community Manager
Community Manager

It could be that some sketch constraints are pulling those points back to the sketch plane when the sketch solves after you hit OK.  Can you share this design here, so we can take a look?

 

thanks,

 

Jeff

 


Jeff Strater
Engineering Director
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laughingcreek
Mentor
Mentor

@Anonymous, are your curves primarily arcs? (ie not straight lines or splines).

I can completely reproduce what you show in your screen cast using arcs.  In fact, I'm seeing all sorts of weird behavior when trying to move the ends points of arcs off the sketch plane.  This feels like a bug, and I'm pretty sure I've seen other arc related bugs reported here also.  @jeff_strater, what do you think? 

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jeff_strater
Community Manager
Community Manager

Yes, the behavior of arcs when moving one endpoint out of the plane are a bit unpredictable, and I would consider that a bug.  If you want to make 3D geometry, Spline is a much better choice, IMO.

 

Jeff

 

[edit] filed as FUS-37655


Jeff Strater
Engineering Director
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Anonymous
Not applicable

Hi! Thanks for the repsonse 🙂

 

Yes, most of these are arcs.. the main reason for that is that I'm creating this sketch based upon existing documentation and the radius has a specific value at some of the endpoints in Y-plane. I can absolutely swap to splines IF I am able to specificaly set the radius. Is the program able to do that and if so, how? 

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davebYYPCU
Consultant
Consultant

If you extrude the original sketch, you can keep the accurate dimensions,

split body with a side view cutting article, surface, plane or spline.

 

Otherwise we would need to see the data.

 

might help...

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Anonymous
Not applicable

Are you suggesting something around the lines of extruding the existing sketch and then retracing it with splines?

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davebYYPCU
Consultant
Consultant

No was suggesting extrude the sketch into the Z direction, then from the side view cut the resulting object to suit, the side or front view.

 

But totally don't know what you wanted other than accurate dimensions from the arcs. 

 

So extruding the arcs to partial cylinders / walls that can be trimmed.  Similar to he articles in the data panel of the scast.

 

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