twisted sweep

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hello everyone reading,
I'm having some trouble with one particular shape, I basically want to achieve a sweep of a rectangle which is twisted along its length 180 degrees and curved along it's width with a spline or something, see the photos for details.
I know splines in general cause lots of issues and I've tried to avoid them as much as possible but for this I have no other choice.
I have looked for several solutions on youtube and some forums but couldn't find anything useful.
in the screenshot you see the splines i've sketched to reference the black face you can see in my sketchbook, which the face that should flip facing up at one point. the lighter grey coloured faces face down at one point in the twist.
Here's what I've tried so far: a sweep with a path and a (general) profile, in as well as the model and the sculpt workspace, lofts with lots of different rails I sketched in the same workspaces, I wanted to try just a form but realised it would take to much time and there would probably be a more precise way of doing things.
One thing I found peculiar is the fact that I couldn't do a loft form one rectangle placed at the beginning and one at the end of the spline using the spline as a guide rail, I think Fusion didn't or can't realise that the two rectangles were placed opposite from each other but turned with the correct edge touching the rail.
anyways,
Thank you for reading.
- Maarten
screenshots and sketchbook sketches:
top view (sketch)
side view (sketch)
tp corner view (sketch)
top corner view (fusion)
top view (fusion)
side view (fusion)