Trying to create a variable radius filet.
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I'm trying to create a coffee cup mold part and am about finished with it. However when I try to create a fillet where the handle ties into the cup, I can't figure out how to get Fusion360 to create it.
I originally had the handle further down on the cup body but for a couple of reasons, moved it up to be level with the cup's lip. The cup flares out at the top so the handle is interacting with two different curves - the lip flare towards the handle and cup's curving away from the handle.
Prior to moving the handle up, the fillet worked without issue. However now that the lip flare and handle intersect, I can't get it work.
No matter how I try to tell f360 to give me a larger fillet on the bottom of the handle and to taper to zero as it comes around to the top, I can't get f360 to do it. I've tried several times to create variable radius fillets but no luck.
Any help on how to create the filet would be appreciated.
I've made the cup public at http://a360.co/2iQ2TTs .