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I'm new to Fusion 360 and only have a working knowledge of solids and surfaces so far. I imported the attached aircraft fuselage, which came in as 12 surfaces. I would like to combine them into a single hollow body and then create a second offset surface body inside to essentially end up with a two-wall monocoque. I do not care whether the walls have material thickness or not. I have tried every combination of thickening, combining, offsetting, stitching, shelling, etc., but always end up getting an error before all of the pieces are put together. If the only way to do this is to extend my knowledge into meshes and splines, I'll continue down that journey, but I would love to get some input on whether there is a way to do it with surfaces first. Thanks for any help.
Solved! Go to Solution.