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Hey all, so ill start off by saying im very new to fusion. I've figured out alot on my own thru reading on here, watching youtube, etc, but I cant seem to find an answer to this question (maybe im not searching for the right thing...)
I have many components in my design. I added MOST of them right at the beginning. I have been doing most of my work in 1 component, spending lots of time rolling back and forth, changing things here and there across the timeline as a refine my design. This has been fine so far.
Today i started having to modify some of the other components, redrawing some imported STLs to modify them, then reposition them to better work with my overall design.
The problem is, when im back in my main design component, and i roll back in the timeline to very early state (im not actually sure if i have to roll passed a certain timeline entry for this to happen), but all the other components that are not currently active also roll back.
This on its own is not a problem, and makes sense. What DOESNT make sense is that when i press "Move To End" to see all my edits and my design in its current full state, non of the other inactive components have moved forward. They're all still stuck back at their earlier timeline points. So then I need to go to each one, make it active, move its timeline to the end, go to the next component, move its timeline to the end, etc etc, until everything is back where i left it before i rolled back on my main design component. Or, i can also go to the root, and roll that timeline to the end, in which case, all is back where i left it. Still, i would think "Move To End" should do that by definition, otherwise it should be called "Move to End of Active Component".
Hopefully that description of the problem makes sense. This is a big time suck to have to keep jumping between components to manage each timeline independently.
Solved! Go to Solution.
