Three Way joint

Three Way joint

ruben_van_lerberghe
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Message 1 of 4

Three Way joint

ruben_van_lerberghe
Advocate
Advocate

Hello,

 

I am trying to model a three way joint, with a triangular space in between and without. I attached a sketch as example.

The result I have at the moment is not smooth at all.

 

In a previous version, thanks to advice on the forum here, I modelled it using: Split faces, Delete faces, (Surface)Loft, and then Surface Patch and stitch.

With this model, the ends do not meet each other as in sketch A but are jointed on the sides. So rather than sweeping them into the other body, I wonder how you would get that smoothly in sketch B and C. 

( With the space in between i don't find a good picture of an existing joint, without it I added a picture of the joint in Walnut) 

 

An added difficulty which I don't know how to start is if they were to meet in dovetail ends. ( I added a picture, where it is rectangular and a sketch of how I see it ) 

 

You can see in the model attached that I do not get a proper result, trying the method above. 

For the dovetail version I don't know where to start. This is also of lesser importance since the actual making, might also require too much time.

 

Especially for the first part of the question I would be very grateful if someone has a solution.

 

Kind regards,

Ruben

 

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Accepted solutions (1)
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3 Replies
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Message 2 of 4

ruben_van_lerberghe
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Advocate

I didn't realise the maximum amount of attachements is 3.

the 3 variations of the joint are attached above,

in this one it is the picture with walnut and with dovetails and the ( failed) model 

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Message 3 of 4

g-andresen
Consultant
Consultant
Accepted solution

Hi,

Please embed your pictures next time.

embed image.png

This makes reading easier because you don't have to switch back and forth.

günther

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Message 4 of 4

ruben_van_lerberghe
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Advocate

I will,

thanks for the tip

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