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I am having difficulty modeling this certain part:
The base is easy, I can do it with a revolve. But I need to add threads to the interior, however it is not thick enough to just tap/turn a thread. As its sheet metal, the threads will be formed/bend/spun (whichever method you choose to make it), but I can't figure out the best way to model it.
I have tried threading a solid piece using Fusion's thread feature and then taking offset surfaces. I have also tried nested coils, both of which leave me at sticky points I'm not sure how to work around. The exact specs of the thread, major/minor diameter, pitch, depth, etc. Those aren't too important right now as long as I have an idea of the workflow I need I can fill in those gaps later.
Thanks,
Ross
Solved! Go to Solution.