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Hi,
I have seen that this has been an area of some discussion previously. I am broadly very happy with the texture mapping but there are a few areas that I get stumped on.
Problem: I want to be able to emulate a sheet of birch ply that has a textured surface treatment. If I use the Planar option from one side axis then I get the following:
See how the top face texture is scraped across the model causing black streaks, and it also stretches the birch layers down the right hand edge...
If I use a Box option instead I get this:
(Which so nearly works!)
Here you see that it work for all the faces but the chamfer round a radius. I have tried to change the angles of projection in all three axes to no avail...
Is there any way of solving this?
Solved! Go to Solution.