Tessellation of Surface

Tessellation of Surface

Anonymous
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Tessellation of Surface

Anonymous
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Whats the easiest way to create a surface that has a triangular mesh pattern on a surface to achieve a tessellated surface?

See below for an example

 

4144b488983c14c258ee3f3826ad77e7.jpg

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innovatenate
Autodesk Support
Autodesk Support

There are some workflows that will allow you to convert a BREP body or surface into a mesh body. Then you can convert the mesh back to a BREP body. The results will produce a tessellated, un-smooth version of the initial BREP body. Check out the below screencast for some more detail on this. There are some limitation on the size of the bodies you will be able to convert and use.

 

If this doesn't help, it may help to better understand what you're trying to achieve end to end. 

 

 

 
I hope that helps. Please let me know if you have any questions.
 
Thanks,
 



Nathan Chandler
Principal Specialist
Message 3 of 3

Anonymous
Not applicable

@innovatenateThat's kind of what I'm looking for but i don't know if that would work. I need depth on the points

 

Imagine that I wanted to do a speaker grill with a tessellated surface that has depth. I thought that I could manually create tr angular surfaces and freeform it. I wanted to see if there was a better way to do it.

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