tangent joint?

tangent joint?

leszzag
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tangent joint?

leszzag
Participant
Participant

1.PNG

 

I want to constrain ball on the rail

But unlike Inventor, fusion has no tangent joint

 

 

 

2.PNG3.PNG

4.PNG

 

So, I draw another sketch to calculate coordinate 

and use it in the cylindrical joint.

 

This process is complex and time consuming.

Is there another way?

 

Using center distance instead of x y coordinates occur an error.

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Message 2 of 4

mango.freund
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jeff_strater
Community Manager
Community Manager
Accepted solution

This project is ongoing now, but won't be available for a little while.  Until then, some kind of workaround like yours is necessary.


Jeff Strater
Engineering Director
Message 4 of 4

MichaelT_123
Advisor
Advisor

Hi Mr Leszzag,

 

A rolling ball on rails is not the most challenging task in F360. The kinematics is quite simple, and it can be simulated using the standard tools on offer. I am sure there is a more sophisticated design challenge behind this example. Still, in this particular case, it should not be too difficult, particularly for … young&bright and even so for the old f##t 😊 to accomplish the task.

Yes, Fusion 360 Ultimate can be improved in joint space … not sure how the universe looks beyond the Ultimate, though. I believe many users are curious and waiting to discover it also.

Please find the template showing how to approach the rolling problem. Mind you, it applies to plain vanilla trivial cases only, so do not even try to adapt it to simulate a rolling of a hard-cooked egg on an undulating surface. You will fail!

Pay attention, how the motion link ML_RevSlide is defined. It is the linchpin of rolling kinematics in F360 in such mundane cases. More universal methods are possible, but they hide in the adjunct universe,…just step across Ultimate. Look also at definitions of user parameters.

BallOnRails.png

 

Attachments:

BallOnRails_mono.mp4        4K_mono     (13 MB)        link: https://a360.co/3wqfAsi

BallOnRails_arcd.mp4          4K_stereo    (50MB)        link: https://a360.co/2Stdr08

BallOnRails.f3d                      model            (1MB)           link: https://a360.co/34hYuki

To be viewed on 4K media devices (monitors, UHD TVs, projectors...) of reasonable performance. For the best experience, use stand-alone media applications and the native resolution 3840x2160 – full screen. The stereo file requires an anaglyph red/cyan glasses. Download the files over a network, where the cost of doing so is not a concern. The files are to be used for private, non-commercial purposes only.

 

Regards

MichaelT

 

PS.

The behaviour of shading render (both in the model animation and videos) is perplexing and challenging to explain.

MichaelT
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