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I'm designing a paddle and want to introduce a mild sweep so it naturally pushes things down as it turns. For the life of me, I can't figure out how to make this work. Basically, I'm trying to make the blades rotate slightly around the central shaft. I tried making a coil with the same diameter/length of the shaft and sweeping the sketch around it (tried circular and internal/external triangles) but I get an "illegal surface" warning, which makes sense because the object would impossibly overlap. I also tried sweeping it along the circular shaft which worked but created a solid semicircular block, whereas I want the top of my extrusion to start on one side of said block and the bottom to end on the other side (if that makes sense).
I realize I may have to redraw my sketch or move it to another plane to do this, but I'm stuck and would greatly appreciate any help.
Here are top/side views of my paddle to give an idea what I'm working with
Here's the result of sweeping around central shaft sketch. Rather than having it get wider the farther out you go, I want to keep the blade with consistent throughout, so it would look like the above-left picture at any given Z point, but have the top of the paddle start on higher up on Y axis (farther away in the picture) and the bottom lower on the Y axis (close to our perspective).
Apologies if I haven't articulated clearly. Happy to put it in different words if needed. TIA!
Solved! Go to Solution.