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I've Googled long and wide, watched videos, but still can't figure this out. I have a triangle of "absolute size" that I want to trace a profile along its inner perimeter. When I use the Sweep command, if the profile is located inside the perimeter I get the following:
If I move the profile so that it is touching the perimeter from the outside, it works as expected, and I get a nice looking profiled triangle:
However, this makes the overall size of the profiled triangle larger than it should be, as it's adding the width of the profile to the body.
The triangle's size (from shortest "base" to opposite point) is meant to be controlled by a user parameter, so that I can create N triangles of varying sizes, with the same profile and "thickness", which is why the profile must be on the inside of the perimeter.
I've even tried coming up with a way to have the profile on the outside, and use a formula to size the triangle based on the profile's width (E.g.: triangleSize - profileWidth * 2), but that screams wrong to me. Can anyone help me?
And while I'm at it, is there no easy way to snap things to one another" I get that F360 is "parametric", but editing the sketch just to add a guide line/point that I can then use to snap to the triangle's outline is stupid and cumbersome. I miss SketchUp's inference system so much!
This is the profile itself, BTW:
Solved! Go to Solution.