surface errors in TSpline modelling

surface errors in TSpline modelling

Anonymous
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surface errors in TSpline modelling

Anonymous
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Hello everyone!

I have been trying to model Ferrari 812 using TSpline modelling.

But at some places on the smooth surfaces there are kinks appearing as shown in the photos.

I don't know whether they are due error in the software or due to improper modelling.

Please help me out with this.

Any feedback is always welcome!

This is the link to the 3d model

Capture.PNGCapture2.PNGCapture3.PNG

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cekuhnen
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@Anonymous

 

I do not see those three kinks on my side oddly

 

but i noticed that the topology you are using is pretty uneven resulting into surface problems too

 

particularly with cars you want evenly sized faces - edge distribution to maintain smooth surfaces

 

1. block out basic shapes

2. then subdivide to locally add more detail

 

also since this is Fusion and not maya modo blender consider cutting openings with patch tools and use

t-splines to sculpt untrimmed surfaces

 

thats the cool part about Fusion giving you both modeling geometries (nurbs - sub) with a bridge (timeline)

 

Claas Kuhnen

Faculty Industrial Design – Wayne State Universit

Chair Interior Design – Wayne State University

Owner studioKuhnen – product : interface : design