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Folks,
Has anyone come across a good way to "flatten" the ends of a coil in Fusion? I'm looking to make the equivalent of a ground spring where the ends are planar normal to the axis of the spring. I started with a coil made with the "coil" command and made an offset plane along the Z axis as my sketching surface, with the idea of creating a cut along the Z axis as well.
I was looking for the equivalent of the Solidworks Convert Entities command, or even Offset Entities command, but could not seem to get any of the commands in the F360 sketcher to emulate those tools.
I was able to use one of the intersection commands in the F360 sketcher to capture the spring geometry intersection with my sketch plane, but I don't think I'm using the tool correctly as the intersection yields a purple line that isn't really a sketch entity - you can't make any geometry with it. I was able to subsequently use the circle command to sketch on top of the outer purple intersection entity, but I would have thought the intersection tool would do that by itself. Am I missing something?
Also, I'm able to make the cut, but it leaves a little artifact of the very edge of the spring - see attached image.
Does anyone know a technically correct method to make these cuts in Fusion? I'd like the end result to have not be fragile in case I change the coil down the road - i.e. diameter or wire size, etc.
Thanks,
Art
Solved! Go to Solution.